Lady Jessica

Bound Concubine of Duke Leto I Atreides

Mental d8 Physical d8 Social d8
Craft d4 Know (Languages) d8 Sneak d4
Drive d4 Labor d4 Strategize (Politics) d6
Fight (Unarmed) d8 Move d6 Survive d4
Fix d4 Notice d8 Throw d4
Fly d4 Operate d4 Treat d6
Focus d4 Perform d4 Trick d4
Influence (The Voice) d8 Shoot d4


Bene Gesserit d8
- Gain 1 Plot Point when you roll a d4 instead of a d8.
- Prana Bindu: Complete control over one’s own body – every muscle, organ, and blood vessel. Manipulate one’s own body (heart-rate, temperature, joints) away from the norm, then step back Physical for the rest of the scene.
- The Voice: The ability to enter into a Voice Action. Take or step up an Interfering Witch Complication when doing so.

Concubine d8
- Gain 1 Plot Point when you roll a d4 instead of a d8.
- Ear of the Noble: When trying to persuade your liege or one of their vassals to your point of view, take or step up a Meddler d8 Complication to double your Influence die.

Hostess d8
- Gain 1 Plot Point when you roll a d4 instead of a d8.
- Guest List: Take or step up a Prying Gaze Complication to identify a person of note and know their general background. Spend 1 PP to also learn a rumor or badly kept secret of theirs.


I Am Not Noble-Born d6

Wierding Way d6
- Spend 1 PP to move to the top of the initiative order, regardless of an ambush situation, et al. Unless this trigger is used again the following round, you will be last in that round’s order (and so on). If opposed by another with this Asset who is also spending the PP, the one with the highest Move goes first. If both are tied, then a die roll decides.


Lady Jessica

House Atreides: From Water To Sand ScottRPer